stylemonument

Easy or Access_ Bulletstorm Walks the Line in an Insular Genre

By Dr. Evelyn Reed | January 01, 0001 | 7 min read

A death-dealing, results-driven, elite space mercenary who, to be honest, is a bit of a dick, Grayson Hunt doesn’t look like a guy who deals in caring, sharing or hand-holding words like “accessible.” But his game, Bulletstorm will.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); Put down that ridiculously large weapon: Bulletstorm is still outlandishly violent, serving headshots and explosions galore rummy 365 to the accompaniment of smirking, mostly unsympathetic asides from Hunt. It’s in the gameplay where Bulletstorm seeks to be a big-tent first-person shooter, for those whose combat skills haven’t kept pace with one of video games’ most demanding genres. “The thing I’ve loved about Bulletstorm to begin with is it’s very accessible,” said Tanya Jessen, Bulletstorm’s producer, now in her fourth year with Epic Games. “What it’s all about is, rather than causing pain to the player, by repeatedly killing them, or forcing them to be strategic, to learn tactics and how to work with teammates, we’ve created a game that’s much more about rewarding a player for doing cool stuff.” Cool stuff, in this case, will mean impaling some shambling mutant on the spines of a space cactus, or lassoing a guy, punting him backward and incinerating him with a hail of 100 concentrated rounds all at once. But Bulletstorm won’t hand-hold you through it – a useful piece of the environment may be telegraphed by the level’s presentation, but you still have to put it in play. The game will move the needle to your favor by other means, most notably by slowing down enemies in a kind of quasi bullet-time once they’re sent flying through the air. The reaction Epic wants, Jessen says, is for players to sweep around a corner into an ambush and think “Oh, great! Enemies!” as opposed to “Oh, crap. Enemies.” Opportunity, not obstacle. Both she and Epic creative director Cliff Bleszinski both invoked a catchphrase: “Putting the fun back in the FPS.” Without getting into a debate rummy 365 on “fun,” it doesn’t mean such games aren’t. But it definitely means Bulletstorm won’t take itself as seriously, and so neither should its players. “It’s a blood symphony, where you’re the conductor,” Jessen cheerily said during the game’s presentation in San Francisco last week. Bulletstorm will be released within the first three months of 2011; another Epic title, big, burly, brooding Gears rummy 51 of of War 3 will hit in early April. Gears of course is a Microsoft exclusive, for Xbox 360 and PS3. Bulletstorm, to be published by Electronic Arts, adds the PlayStation 3. I asked if Bulletstorm is meant to be an entry – a gateway shooter, so to speak – for those who’d figure they were too far behind either the story or the skill set to rummy 51 begin with the third title of a something as weighty as Gears or the other major names in shooters. “I wouldn’t say we are trying to target those people,” Jessen said. “But rummy best we are trying to target people who maybe are thinking rummy best ‘I won’t get it,’ or the controls are too difficult, or who are thinking ‘I don’t want to go online and get owned instantly.” Then she drops the C-word. “It’s a casual FPS,” Jessen said. It’s built to be an action-movie and not a combat training film. “Accessibility is something we’re thinking about constantly. We’re trying to get the controls finely tuned, we’re working with different groups in focus testing, to get to the point where people who aren’t hardcore shooter players will still get a lot out of it.”

Discussion (3)

SpinQueen6731

Customer support has been outstanding whenever I had any issues. They respond quickly and professionally, ensuring that any concerns with deposits, withdrawals, or gameplay are addressed immediately, which makes me trust the platform more. The progressive jackpots are thrilling, and it's exciting to watch the jackpot amounts grow as more players spin the reels. I hope they add even more jackpot slots because it adds a lot of excitement to the gameplay. The variety of games is excellent, including table games like blackjack, roulette, and baccarat, in addition to slots. This keeps the platform interesting and allows me to switch games depending on my mood.

GameAddict9658

The promotions and bonuses offered are very generous. I especially love the daily free spins and deposit bonuses. They make playing even more enjoyable and increase my chances of winning big. The platform keeps me engaged for hours every day. I love the overall aesthetic of the platform. The animations, visual effects, and sound design make the gaming experience more dynamic and immersive. It's one of the reasons I keep coming back. Customer support has been outstanding whenever I had any issues. They respond quickly and professionally, ensuring that any concerns with deposits, withdrawals, or gameplay are addressed immediately, which makes me trust the platform more.

SlotMaster7099

I appreciate the themed slot games, especially those based on movies and TV shows. They make the gaming experience more engaging and immersive. The combination of storyline, visuals, and bonus features makes each game feel unique. I really enjoy playing the slot games here. The variety is amazing, from classic reels to modern video slots with interactive bonus rounds. Every spin feels like an adventure, and the graphics and sound effects are top-notch, making the experience immersive and exciting.

Recommended Reading

Former Pokémon legal chief says Palworld 'looks like the usual ripoff nonsense I would see a thousa

Palworld is Pokémon with guns. So much so, in fact, that in its four days on the market it's already been accused of [[link]] straight-up ripping off the Nintendo franchise by various internet detectives, a cl...

I am very tempted to swap out my no-name office chair for this Prime Day deal on our favorite gaming

Secretlab Titan Evo | 'Signatures' designs | Magnetic cushions | $549 $519 at Secretlab (save $30) The Titan Evo is [[link]] our favorite gaming chair, and has been for the longest time. It's the benchmark by ...

MSI will switch to AMD chips for its high-end Claw handheld PC if the rumour mill is to be believed

All of us in the hardware team at PC Gamer love a good handheld gaming PC, be it a Valve Steam Deck, [[link]] Asus ROG Ally X, or an MSI Claw 8 AI. Whether you want long-life portable playability or outright p...