By Dr. Evelyn Reed | January 01, 0001 | 7 min read
Good news, PS4 and Xbox One owners. Thanks to the latest Fallout 4 patch, the console versions of the game are about on par with the PC version running on high. The

ever-meticulous Digital Foundry took a closer look at patch

1.03 and found that thanks to new tweaks, the draw distance on both Xbox One and PS4 has noticeably improved. In layman’s terms, this means you can see the game rendering objects
royally rummy at a farther distance, and as you play, there’s less of that sudden ‘pop-in’ effect.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); });
Some quick comparison shots: Or, if you’d
rummy 365 prefer to see this in action/in GIF form: Fallout 4's 1.3 consoles update dramatically increases

object fading distances. Have a look… pic.twitter.com/9I728wSpm2
rummy 51 — Bethesda Game Studios (@BethesdaStudios) February 9, 2016 There are some asterisks attached, of course. Frame rate still isn’t as good as it could be on both consoles, and shadows haven’t quite caught up, either. But, overall, Fallout 4 is looking better than it used to.