By Dr. Evelyn Reed | January 01, 0001 | 7 min read
The most recent update to Valve’s two-year-old shooter Team Fortress 2 did more than just fix bugs, it added a bunch of

new sound files for the
betdog game’s Announcer, newly referencing friendships, betrayals and mercenaries. So, new game mode? Nope!(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function()

{ cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); https://kotaku.com/next-team-fortress-2-update-to-get-friendly-5421317 While some Team Fortress 2 players are left scratching their heads, some have already heard
sbfplay the Announcer’s new dialogue used in game. The developer says the update is not related to a new game type.
“We’ve got something coming, but it’s not a new game mode,” Valve’s Robin Walker says. “The key to understanding the new sound files is to figure out who’s
ufa747 hearing them in-game, and who isn’t.” Well, that’s certainly cryptic, Mr. Walker! Since I’ve not heard them in-game yet, nor have I taken a survey of who has, we’re still trying

to figure this one out.